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Event-Driven Architecture

Master events vs commands, pub/sub patterns, and the fundamentals of event sourcing for building reactive systems.

15 min readarchitecture, system-design, event-driven, pub-sub

Most applications start with a straightforward request-response model: the user clicks a button, the server processes the request, and the response comes back. This works until your system needs to do ten things in response to a single action. Place an order and you need to charge the card, update inventory, send a confirmation email, notify the warehouse, update analytics, and trigger a loyalty points calculation.

When you try to do all of that synchronously in a single request handler, you get slow responses, brittle code, and cascading failures. Event-driven architecture is the antidote.

Events vs Commands

The distinction between events and commands is foundational, and getting it wrong leads to architectural confusion.

A command is a request to do something. It is directed

This lesson is part of the Guild Member curriculum. Plans start at $29/mo.